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Overwatch 2 - EVERY HERO CHANGE for SEASON 3

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This is the Overwatch 2 patch preview for SEASON 3 coverage by KARQ
us.forums.blizzard.com/en/ove...

They will officially post them when the season actually starts at 11am PST / 2pm EST on February 7, 2023.

0:00 - Intro

1:00 - Global Passive Change
1:08 - Tank Passive Change

1:38 - D.Va
1:46 - Doomfist
1:53 - Junker Queen
2:09 - Orisa
2:37 - Ramattra
3:07 - Reinhardt
4:21 - Roadhog
4:36 - Sigma
4:46 - Winston
4:56 - Wrecking Ball
5:49 - Zarya

6:02 - Cassidy
6:22 - Junkrat
6:56 - Mei
7:00 - Pharah
7:04 - Reaper
7:08 - Soldier:76
7:46 - Sombra
8:00 - Symmetra
8:06 - Torbjorn
8:12 - Widowmaker

8:18 - Ana
8:24 - Brigitte
9:00 - Lucio
9:06 - Mercy
10:45 - Moira
10:49 - Zenyatta

10:54 - SEASON 3 Map Pools

11:43 - NEW Settings

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2023/03/30

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コメント数 2 965
KarQ
KarQ ヶ月 前
Find friends and teammates in Season 3with GamerLink, the #1 LFG app available for FREE on iOS and Android! gamerlink.app/KarQ Season 3 BEGINS at 2pm EST / 7pm GMT on Feb 7 - ASHE DROPS FOR S3 at twitch.tv/karq all week! 3:43 - Rein's shatter will cost 7% more (text graphic error) 7:46 - Sombra's pistol from 7 to 7.5 dmg per bullet (forgot to change text graphic)
Hard Luck Mk. 52
Hard Luck Mk. 52 ヶ月 前
We just gon not talk about the pharah buff?
Angela Grant
Angela Grant ヶ月 前
I REBUKE THIS WITCHCRAFT IN JESUS NAME.
Sean Sampler
Sean Sampler ヶ月 前
@KarQ Mistake, at 5:48 you said 150 armor when it's 100 armor
Joe
Joe ヶ月 前
to bad they didnt bring back that color blindless thing were you could have like sym ult and teleporter in like green color instead of original
meepokextraspicy
meepokextraspicy ヶ月 前
@KarQ you've got a lovely radio voice!
Wackeroni
Wackeroni ヶ月 前
Since Sojourn was dominating the entire game in the past few seasons, the overwatch devs KNEW that the best cause of action was to nerf torb turret.
Amaritsu
Amaritsu ヶ月 前
Good nerf his gay turrent
Flip Side
Flip Side ヶ月 前
In rated games mercy in a update from this video pro mercy players are leaving and refusing to play because of the pandemic issue that devs created in season 3
Alex Cooley
Alex Cooley ヶ月 前
Not that anyone asked, but in Dead by Daylight, we say something similar: “Because The Nurse is so strong, they decided to nerf The Pig”.
Darío Ignacio Contreras Ruz
@JC 2100 Dps mains when they need to shoot a stationary object
MakoTaco
MakoTaco ヶ月 前
Zen getting 5 more shots is actually huge. There are so many times I was 1 more shot to kill an enemy but had to reload
KF-Sigurd
KF-Sigurd ヶ月 前
Zen is most vulnerable when he has to reload. Decreasing that time is a nice way to buff Zen that doesn't fuck with Discord or his overall damage.
Vex Leyton
Vex Leyton ヶ月 前
Yeah and kicking canceled the reload animation
Horizon Riding
Horizon Riding ヶ月 前
As a Genji main, I remember that feeling
Gently rains
Gently rains ヶ月 前
@Pecan Swan 😂
Riley White
Riley White ヶ月 前
Make your choice vs MercyPockets: Focus the Pocketed: They gets more healing when low so it's harder to kill them Focus Mercy: You have to shoot a constantly healed Mercy while her pockets bombard you Lose-Lose scenario
Cryoptic
Cryoptic ヶ月 前
@Saman Shomali well with her new changes, shes "forced" to heal others to self sustain, if shes with a pharah for example shes now way easier to kill. to even achieve somewhat similar levels of sustain she needs to heal more, and dmg boost less (and we all know dmg boost is the good but also problematic part of mercy), which again makes her less problematic since we wont see sojourn 1 shots as often, less pharah and ashe giga pockets etc... shes more of a healer now than she was before. but she also has more burst healing. trying to kill someone being pocket healed by mercy is harder than it used to be.
Saman Shomali
Saman Shomali ヶ月 前
@Cryoptic hmmm, yeah I guess you are right, if you focus Mercy first, she won’t get healed and you can kill her easier. Specially if she pocket’s a dps that won’t take damage a lot. Should be interesting to see what new ways of playing her develop, perhaps she won’t pocket that much anymore, and she will try to heal everyone.
Cryoptic
Cryoptic ヶ月 前
​@Saman Shomali its not a purely better regen. its way more conditional. arguably the first one wasnt conditional at all. u dont get the new regen while dmg boosting, in valk, or healing someone full hp. u need to be healing someone that NEEDS healing for it to work. its not better at all for most scenarios. being stuck to healing the tank more to not die is also a nerf since mercy wants to pocket the dps, not the tank.
Dougtooth
Dougtooth ヶ月 前
Its not always a lose-lose scenario tho. Pockets usually dont pay attention enough to their mercy when they are being focused. Also her new passive may make her “tanky” in a way but it only applies when the team is low. When they are close or even full health it completely stop. That sucks since its really easy to counter by simply just focusing on Mercy. And Mercy has no way of escaping since her GA is now 3s. Basically she got no survivability when enemies are focusing on her.
Dougtooth
Dougtooth ヶ月 前
@Ivy Productions Regardless whether mercy players use GA or not. 3 seconds is still a lot. She’s basically just a sitting duck whenever a flanker is focusing on her.
DieDieNacho
DieDieNacho ヶ月 前
The updated color blind options are such a great change from what they originally were! Being able to customize personal settings, rather than choosing from a few options, can make the difference between literally being able to see important details and not.
WESHALLPIE
WESHALLPIE ヶ月 前
Covering all the important stuff without a forty minute video. Impressive content as always. Keep up the good work
Spongebob Story
Spongebob Story ヶ月 前
those accessibility options are so great! good on the devs for adding them and ESPECIALLY the preview option that shows BOTH the say and night lighting, that's so cool
Naairda
Naairda ヶ月 前
Fr
Frozoken
Frozoken ヶ月 前
Correct me if I'm wrong but I'm pretty sure wrecking ball is the only character now in the games history to passively have both shield and armour
DamoGamo
DamoGamo ヶ月 前
@Shark Gamer I haven’t played tank much, because I’d decided to become a dps main until they fix supports (I hate playing kiriko), but it seems that he can get a lot more out of being able to use piledriver more often and having that little bit of help against poke and disengagement because of his shields
Shark Gamer
Shark Gamer ヶ月 前
@DamoGamo and hi is still bad
DamoGamo
DamoGamo ヶ月 前
@Eduardo Ibarra bro he’s literally so much better after this update, what are you talking about 😂
DocApoc
DocApoc ヶ月 前
@tartipouss3877 I kinda feel like Hammond is the single most bigoted character in the game, and his mech is just doing its very best to make the sentences more appropriate
Frozoken
Frozoken ヶ月 前
@Eduardo Ibarra Are you high?
Nicholas Kotselas
The rein swing is very very useful in getting enemies pushed off map after a pin cancel. Sometimes you need the enemy to go a little more further, sometimes you need them to be pushed to the left (a hole or a ledge is there). I don’t notice people getting pushed out of my reach too much in a 1v1 but it does happen. I figure this might actually be more impactful for clusters of enemies where you might keep 2 or 3 of them in range for 1-2 more swings than before which could be big.
Ricky Mohar
Ricky Mohar ヶ月 前
As a rein main the knock back reduction on hammer will be a quality of life for both reins and enemies. I won’t get frustrated so much that a basic attack is stunlocking me, and as a rein I won’t have to chase enemies as much.
The SureFire Gamer
4:15.. This is a significant buff for Rein mains. One problem was that Damage heroes who would hit and run could sometimes get assisted with running by our Hammer. With this buff, Reinhardt can more consistently get that last swing to finish then off instead of helping them escape.
xxprologan Cool
xxprologan Cool ヶ月 前
Havana and Numbani are back! I loved both maps but I'm sad Eichenwalde has to go, Ecopoint looks cool as well.
Nikolas Lamb
Nikolas Lamb ヶ月 前
@Eridiance yea i was gonna say that i havent played numbani once this season
Eridiance
Eridiance ヶ月 前
they lied about numbani
Ricket
Ricket ヶ月 前
As a rign main the knockback tends to be more of a hindrance then a benefit. It only helps if they are aiming at someone other than you because your hit box is so big. So overall I say this is a buff
bat country
bat country ヶ月 前
Been saying that Brig change was necessary for months. Felt SO BAD pressing E on a low health hero knowing they were going to die before anything happened
York Shire
York Shire ヶ月 前
@sethescopeit really wasn’t that bad, chill. You wouldn’t last on 4chan
Zachary Jackson
Zachary Jackson ヶ月 前
@sethescope just making a comment that brig had a high skill floor. I also happen to be dog shit with Brig. Was meant to be more humorous but take it how you will. Doesn't make much difference
sethescope
sethescope ヶ月 前
@Zachary Jackson just so you know, this kind of attitude about a video game character and the people who play that character makes you seem like a deeply unpleasant person. maybe you're not, you probably aren't all bad, but the energy you're bringing to the table today is such a bummer
destinyhunter19
destinyhunter19 ヶ月 前
@AyoooWTF thats not your job as brig, you cant stop people getting low health, inspire doesnt heal enough. But with a health pack on top thats now 65hps, as well as 25 burst heals, you can certainly manage the battle easier. I got to gm as brig this seasom through all the hate mail and shitty meta, and ngl this change is pretty big for her. Mace to the face my fellow brig mains
Moe Zack
Moe Zack ヶ月 前
I really appreciate the huge effort you put into this kind of videos!
Zenus
Zenus ヶ月 前
once again, i thank you karQ for breaking down all the changes, this is very helpful!
Drew James
Drew James ヶ月 前
Thanks man. A clear, precise and complete view of changes. Thank god Someone has the skills to do it properly!!
Alan Tam
Alan Tam ヶ月 前
A lot of nice changes overall, not just the balancing but even stuff they are doing with the maps and color blind features as well as the streamer mode are nice. I just fear most of these changes are too late and they really missed the ball on retaining the new influx of f2p players.
damian3182
damian3182 ヶ月 前
Fantastic overview, thank you KarQ!
Milksop
Milksop ヶ月 前
As a Rein main the knockback impulse is honestly an extremely good QOL change because you can swing and not have the enemy get knocked out of your hammer range
Suavis
Suavis ヶ月 前
The sun's beamin'
Kanj
Kanj ヶ月 前
It does reduce the effectiveness of a tech he has where if you swing at the proper angle instead of knocking them away it pulls them closer. This is different from his other swing tech where he extends his hotbox range using corner swings. Overall this is a buff for those who either don't know the tech, aren't good with the tech, or just can't be bothered to do the tech in the middle of an intense brawl.
JC Denton
JC Denton ヶ月 前
As a Lucio main, I'm scared because I used to abuse y'alls knockback for movement and get away with some trolling in console plat. But no more.☠️
Milksop
Milksop ヶ月 前
@Doom Slayer ty i get that a lot 😄
Narukami
Narukami ヶ月 前
@Doom Slayer lmao yeah both of y'all
Comet Down
Comet Down ヶ月 前
Love the attention to detail and your effort for max coverage like my great late grandmas over the shoulder boulder holder
Poro
Poro ヶ月 前
the changes to rammatra and junker queen means that widow can now one shot tanks:), also for some reason - them increasing ult charge means that - turrets can be now destroyed for eternity and her shield deplosy slower:D
Brett Mcintyre
Brett Mcintyre ヶ月 前
as a rein main the knockback reduction is a nerf, especially when securing certain ledge throws where a push to the left is beneficial after release
Ecchi Bot
Ecchi Bot ヶ月 前
Thanks for the video, I always appreciate someone reading out the patch notes instead of me reading them. I sometimes misread things so this helps.
chibi
chibi ヶ月 前
I like where they’re going with the ults. Tank ults are generally stronger than most so they cost more, while damage ults cost less so they can dps better 👍
Señor Macaco
Señor Macaco ヶ月 前
It felt weird doing more with my ult than my dps with theirs, while also getting it quicker
David Diett
David Diett ヶ月 前
Regarding the map changes, I hope they plan to add an alternate time-of-day to every map at some point, they can rotate them between Seasons to keep things interesting as a substitute to Map Pools. I like the little preview window in the settings, maybe they'll add every hero cinematic to the Hero Gallery like they did for JQ and Kiriko, would be nice for new players to get an idea what that hero is all about.
Blue Popcorn
Blue Popcorn 24 日 前
I AINT READIN ALLAT 🤣
Kiristovai
Kiristovai ヶ月 前
circuit royale being morning now is so gross looking. it was gorgeous at night
KaptainKool101
KaptainKool101 ヶ月 前
@Liberal's Tchénel This! ↑ Once map pools are gone, it would be great to know, not only what maps are available, but the random lighting would keep the game fresh.
David Diett
David Diett ヶ月 前
@Liberal's Tchénel Yeah, having more chances to get King's Row would be nice regardless of the time of day or weather xD
Liberal's Tchénel
I would like to them rotate every match
Sekhmet_Revuwution
While the Guardian Angel nerfs hurt, I’m interested in how well her new passive will help in survivability in team fights. I’m also curious if the passive goes off if you’re healing Bob?
123Suffering456
123Suffering456 ヶ月 前
I would assume yes because Bob is treated like a regular teammate by most mechanics in the game. Actually interesting to think Mercy could heal up her team's Bob in a fight to help herself survive better.
Jonah Schmidt
Jonah Schmidt ヶ月 前
As someone that started in OW2, Eichenwalde and Busan are my favorite maps! Why do they have to take those away! At least they don’t take away Ilios
The Web
The Web ヶ月 前
The map lighting changes are some of the best so far
Ephoo
Ephoo ヶ月 前
can we just congratulate karq for covering all this !! well done :)
McMagicMarv
McMagicMarv ヶ月 前
I think Reins hammer knock back change is not good for when you're pinning enemies off the map and giving them a last hit to push them further. However, it probably stop enemies being pushed further away from you when they’re jumping. I think more good than bad 🔨 👍
Rockargen
Rockargen ヶ月 前
But it wasnt strong enough to push them off tho, it just made it easier to escape from you. And i think they shouldnt have nerfed the ults damage so much.
Liberta 115
Liberta 115 ヶ月 前
As a ball main. This is a massive buff to ball. Rien can't hit me off course anymore. I always get mad when Rien swing kills my fire ball speed.
Gerwhal
Gerwhal ヶ月 前
Agreed! And less jarring when hit by his hammer, which I feel is also better feeling to play
G Stevens
G Stevens ヶ月 前
Appreciate the update as always KarQ!!
TimeBucks
TimeBucks ヶ月 前
Zen getting 5 more shots is actually huge.
Jason Trumbo
Jason Trumbo ヶ月 前
Mercy changes are going to drive me insane
inplane
inplane ヶ月 前
@Yemin There's no way somebody unironically said that and the OW devs agreed to some degree. Valk can barely withstand 2 Widow half-charged body shots, let alone BOB.
Yemin
Yemin ヶ月 前
It's so annoying, because they said we can tank Bob in Valkyrie mode, but can't even last 3 sec against him. Even an enemy Mercy solo can kill me in few sec. There goes the whole "tanking" bullsh*t.
Jimmy John
Jimmy John ヶ月 前
@makenzie I feel more bad for the tanks. They did not need to be nerfed like that.
inplane
inplane ヶ月 前
@Jason Trumbo Anyone with eyes, 2 limbs, and bio-electric currents going through their brain can properly punish Mercy. If Mercy is not in shooting range, then she isnt a concern at that moment. The hard part being the Sojourn right beside Mercy will destroy your HP bar with one right click. So Mercy clearly isnt the problem.
Jason Trumbo
Jason Trumbo ヶ月 前
@makenzie no she was a menace. She needs to be able to be punished more
Guaca Swole
Guaca Swole ヶ月 前
As a brig main I’m happy they giving her more healing
patricio gomes
patricio gomes ヶ月 前
Finally
Matthew Layton
Matthew Layton ヶ月 前
Amazing video. Thanks for keeping us informed
TZ Lucian
TZ Lucian ヶ月 前
For Rein there always seems to be this issue where the knock back will sometimes knock targets away from you . This should help him stick to targets a bit better .
Music Stuff
Music Stuff ヶ月 前
Its because of directional influence, basically people running away from you will be sent farther than someone in neutral or walking toward you. Really nice to not bump supports running away from you, im interested to see how it will be
Cyber Fish
Cyber Fish ヶ月 前
yeah it always just felt so inconsistent, sometimes they go to the side, sometimes they move away, sometimes you even suck them back in. I think just lessening that seeming randomness will be better to play with overall though.
Dyluzzion
Dyluzzion ヶ月 前
thank you for making such a good video , good to know whats being changed for comp
Thuanne Ramos
Thuanne Ramos ヶ月 前
I love the changes. And thank you Blizzard for bringing back Havana. It's my favorite map
DoorMatt-SuperSniv Matt
Oh god I am. So on the fence but rapidly falling off on the side of not enjoying these changes for Mercy. Her mobility was insane but holy heck that is a LOT of nerfs to it. Also why did they need to nerf the HPS on not half health targets by 10, or AT ALL. People didn’t like her for the heals and now that it’s 45hps it’s gonna be worse when outside of Valk. The passive I’m hoping generates ult charge for herself since I feel like that is gonna be needed more often now for healing throughput. That change is nice but I feel like the fun I have on mercy is gonna go away since the movement was so fun and worth to master
SMToon Entertainment
Considering ball constantly has to run away to heal having that shield is CRAZY good.
Karaten1ck7 _
Karaten1ck7 _ ヶ月 前
4:10 reins knock back used to completely throw off Winston’s rocket jump so hopefully it doesn’t as much
Wojtug
Wojtug ヶ月 前
Man, the shield buff on ball is massive. Literally no other hero benefits from shields as much as ball does considering he can easily get out of combat and start regening them. This also helps protect that juicy armor from annoying poke, preserving it for close-quarters. You also have 150 less hp to worry about meaning that 2 giga packs and one small pack is all you need to have maxed out hp. Pile driver buff is also cool since it's damage was incosistent and underwhelming for a 10 sec cd
Cryoptic
Cryoptic ヶ月 前
@Wojtug it rly isnt that much, and to expect that nothing will ever be in ur way is like thinking u can play rein without using ur shield
Wojtug
Wojtug ヶ月 前
@Cryoptic Have you ever played ball 💀 CC is one way to counter ball but the sickening amount of abilities that disrupt or displace you can easily break your fireball
Cryoptic
Cryoptic ヶ月 前
@Wojtug comparatively to orisa, hes not easier to hit. hes harder to hit unless ur on hitscan. and easy to stun??? from who?? ana?? thats one hero. junk cant stun bal leasy, rein cant, hog can, but it doesnt do much and its better for him to hook others.... like who besides ana is gonna cc ball?
Wojtug
Wojtug ヶ月 前
@Cryoptic The downside of this "tankimess" is his massive hitbox, which drastically decreases the effective hp because of how darn easy he is to hit and stun
Cryoptic
Cryoptic ヶ月 前
@Wojtug i dont think its a bad buff. i think its a really good one for what it does. but giving him 150 free hp every time he gets out of combat quite literally is making him tankier. effective hp isnt purely just the hp btw. its accounting for other factors such as abilities, healing, armor etc... an ana with nade up has an effective hp of 300. does this mean she cant die to 200 hp burst? no ofc not, but her effective hp is 300. its assuming u dont get one shot, this is same with ball. giving him 150 free hp every time he gets out and chills for a bit is increasing his effective hp. its just harder to put a number on it. as u say, orisa spear spin makes her tankier, it increases her effective hp, but cant rly put a number on it can u? if u never played other games like mobas or rpgs, then id suggest looking at vids explaining effective hp. its easier than reading what i write here. i just personally wanted a non tanky buff. a movement, util, or dmg buff. preferably util.
madster
madster ヶ月 前
as a mercy main i actually don’t mind the changes for her since i feel like it forces you to play much more thoughtfully with your positioning and more punishing if you get caught in a situation where you’re positioned badly, however almost three seconds to fly again is going to be horrible in my opinion. 2 would have been fine but 2.5 is a long time in a fast paced environment when you need to move quickly. but i also think it’s something that will force you to play smarter rather than relying on movement so it’ll be interesting to play.
Finn .Greig
Finn .Greig ヶ月 前
The Hammer swing thing is kinda all around buff . I If a was caught getting swung on I'd time a jump and 40% of the time get out of range, especially with the rein v rein match up
KFed 98
KFed 98 ヶ月 前
As a plat rein main I do think the hammer having less knock back is a buff for him, mainly cause good players will jump before getting hit with rein so they can easily escape his range. While yes the knock back would disrupt aim of targets you're hitting, I don't think enough people even shoot back for it to be a noticable nerf to him. It may change the meta of what to do when facing a rein though if you have good aim since most DPS can probably just kill him in a 1v1 easier.. but I'd overall say it's gonna be a net buff since enemies escaping rein's range was the main issue to begin with.. it does however mean that pinning someone off the map into slapping them further away with one hammer swing will be slightly less consistent.
Arvin Medina
Arvin Medina ヶ月 前
They should make variable changes in Open queue and Arcade where the changes depends on team composition. For example, whenever 3 tanks are present on the team, their health pool reduce, or 3 supports are present, their healing output reduce, and 3 dps reduce damage output
John Smith
John Smith ヶ月 前
I can't see any way of making that work that isn't ridiculously complicated. Your idea for team composition, particularly tanks, also came to me. But consider this: Another player switches to tank mid-round. Would your health bar start flashing before your max health suddenly drops by 100, right when you're pushing against a serious ult? For damage/support, does the edge of the screen blink before your damage/healing output drops? It wouldn't feel good for anyone if these things happen, especially under pressure. Removing 150 health from each tank is descent and simple, hopefully good enough for deathmatch. I'm not sure if 200 would be better, except tanks would be ruined in open queue, if they aren't already.
Andrew
Andrew ヶ月 前
I dont play open queue but yeah this change kind of makes it almost necessary to run multiple tanks because each individual tank is so much weaker.
_BURNINGSHADOW_
_BURNINGSHADOW_ ヶ月 前
2:00 that's actually really good because she still felt a bit too weak sometimes and that 25 health might just make all the difference especially with her regen. Though they shouldn't make her too tanky I feel like a lower health pool but getting health from wounds is a good system. If anything I'd say boost her regen not her total health.
Pieter Annandale
Pieter Annandale ヶ月 前
Thank you for all these up-to-date updates @KarQ. You are the number one for all Overwatch (2) anything.
Wackaz
Wackaz ヶ月 前
And that intro, wow! Always makes me feel good 🫶💯
Luis Cordero
Luis Cordero ヶ月 前
I really like eichenwalde i would preferred if they keep it
Gi1kxsy
Gi1kxsy ヶ月 前
holding s and jumping as rein hits u sends u so far back so its acc a nice buff that the knockbacks reduced
foux
foux ヶ月 前
i was legit just getting in that feeling of being an unkillable mercy after maining her for the past season and a half… i really dislike what they did to her. the thing that made me fall in love with playing her was her insane movement and survivability because of the movement. i would’ve much rather took a hit to her ult or blue beam over the movement nerf
Brimp
Brimp ヶ月 前
Drone character changed to be less drone like. I think it’s fine.
ᴛᴇxᴛ ᴍᴇ ᴏɴ ᴛᴇʟᴇɢʀᴀᴍ👉 Austin_Eruption
Hit me up ☝️☝️☝️☝️☝️☝️
0dcsauce
0dcsauce ヶ月 前
Brigitte is a top notch support, and the buffs just made her even better.
Brimp
Brimp ヶ月 前
@PastPositiveyou’re talking about a period where everything was burst damage or straight up more damage than inspire could heal per second. Just because she works in diamond lobbies doesn’t mean she’s good.
Camo man 9532
Camo man 9532 ヶ月 前
@PastPositive you say that support doesn't mean healer yet every other support can heal, simply put brigette is shit because she is trying to be a tank and support yet she sucks at both.
Zack
Zack ヶ月 前
@TableWrens yes i am cuz picking that character is basically throwing 🤣🤣
TableWrens
TableWrens ヶ月 前
@Zack You're the kind of tank or DPS who would throw a game before it even started because someone picked Brig, aren't you?
Zack
Zack ヶ月 前
@PastPositive she has no effect to game with anything wdym 💀, dying in teamfights while trying to heal 💀💀💀💀 Ult is even more useless, enemy ana nanos the tank and outclasses brig's "team together" ult 💀💀 Nano, kitsune, way better ults Brig is completely useless shut up
Elliot Davis
Elliot Davis ヶ月 前
As a Tracer main the Torb nerf is awesome because it means I can one clip the turret
WoodsMedic1017
WoodsMedic1017 ヶ月 前
Love the Junker Queen buffs. She is so much fun to play.
bobs
bobs ヶ月 前
@John Moreno you probably are better at your precious boring meta Orisa than I would be. you're probably right
John Moreno
John Moreno ヶ月 前
@bobs I'm probably better than you in a rank that's very competitive. And I'm giving you my 2 cents. If you don't want to take it, then take the L and stay bad. Complain all you want, but JQ is not busted. A tier at best. Actually skill issue.
bobs
bobs ヶ月 前
@Илья Лыков am i saying is it NEVER possible to lose? of course not... i personally can miss my shots play stupid and die. thats what happens with most junker queens when you play with them... but if you aren't playing bad... then junker queen doesn't die... and is too strong... there is a reason everyone is playing her... she is effective with the cooldown buffs and heal buffs. she can bleed everyone very easily and heal off of everyone. if you decide to 1v1 her as the tank you will be wasting your time. you cant outdamage her. you might be able to stun her with a stun hero in order to actually lock her down long enough to get a whole team to jump on her. that's most likely what happens when you face a junker queen who isnt bad. also her walk animation is janky. she doesn't move smoothly. (yeah i know, skill issue and you're the best at this game. i get it bro.)
Roly Moes
Roly Moes ヶ月 前
Great coverage KarQ, thanks!
TheNerd
TheNerd ヶ月 前
First we got Rein, then we got Junkerqueen then we got Mercy! Angela is gonna DO SOMETHING!
Jadonplox
Jadonplox ヶ月 前
wait that cassidy buff is actually massive. Rolling through enemies trying to block you and the falloff damage is pretty nice
Jasper Yates
Jasper Yates ヶ月 前
Season 2: overwatch has a damage problem Season 3: more damage less health
Insert meme name here
@Spencer Knutsen Overwatch fans are never satisfied. A few weeks ago, y'all were complaining about tanks dominating open que and arcade modes. Sorry but lowering tank health for those other modes WAS NECESSARY. The problem was that they didn't address any of the damage problems.
justin
justin ヶ月 前
@Spencer Knutsen can confirm as a tank / support main, tanks are / feel 90% useless this season thus far esp when as support i can 1v1 a tank.. nothing more disappointing this season than losing as a road hog to 2 supports..
UnknownP
UnknownP ヶ月 前
Ye embarrassing nerfing tank health. Slowly ruining the game
specimen
specimen ヶ月 前
@Josue Gutierrez no, open que comp has the tank health low like he described
Timothy Short
Timothy Short ヶ月 前
@Josue Gutierrez It wouldn’t make sense to have the update for arcade and not comp open queue. The tankiness of tanks would be a problem needing to be resolved for both modes.
Un_average
Un_average ヶ月 前
I’ll definitely miss 1 tapping a lot of peeps with Rein ult
CopShowGuy
CopShowGuy ヶ月 前
I'll take any improvements to Sombra gladly at this point. And Widow going back down to 175 is delightful along with Sombra's damage increase.
Brimp
Brimp ヶ月 前
@Jezzda29 damage per bullet to a hacked target = overnerfed apparently
Big Chungus
Big Chungus ヶ月 前
@user-ph3hx3jt8v exactly. I dig the hacking being tied to her damage but it also makes for horrible damage against good teams. You can't always pick someone off.
Ana
Ana ヶ月 前
@happy no one wants her meta. Even her mains. We just want her to be viable. I feel helpless with her against literally all dps (unless they can't aim at all), and half support. And well a Sombra won't 1v1 a tank anyway.
Earth Worm
Earth Worm ヶ月 前
Its Christmas widow is cancer more nurfs to widow please
happy
happy ヶ月 前
i'm honestly fine with Sombra never being meta again. she was so incredible annoying to play against in OW1 and the lack of Sombras in OW2 has been a nice change
ChickenBoi
ChickenBoi ヶ月 前
So since the problem was with mercy's damage boost and Rez, in classic blizzard fashion, they decided to change everything BUT those two things.
FaT - Caught On Camera
With Sojourn dominating the game for the past few seasons, the Overwatch devs knew the best reason to act was to nerf torb turrets.
Rookz TV
Rookz TV ヶ月 前
That zen buff is actually massive. Complete W
John Smith
John Smith ヶ月 前
More HUD options, please!! They added new accessibility options, but from the beginning of Overwatch I've disliked how small my healthbar is. I mean, I bet it functions well enough for most people, but for me when I was starting out, there were many times I would be infuriated that I died without being given proper feedback of how much damage I was taking in fights. Sure, better tutorials on engages, peeking, environmental considerations would be nice, but even with a fair lot of experience my attention span can be really inefficient.
Xnoob666
Xnoob666 ヶ月 前
the two things that makes me want to go back to the game : ow credits and ui customization
Martin Hegedüs
Martin Hegedüs ヶ月 前
The mercy changes are once again some inspiration for Team Fortress 2. In TF2, the Medic's medigun does, "crit" heals when the target is below 50%. Happy to see good mechanics put into the game.
Won't Smith
Won't Smith ヶ月 前
@Martin Hegedüs In TF2, crit healing isn't based on the target's HP. It's based on how long since they have last taken damage. This change is really bad for overwatch. It makes mercy pocketing even more braindead and powerful. Think about it. As mercy, you can now damage boost more often without having to worry about your target's health, since you can easily bail them out with a 67 hps heal beam which you don't even have to aim. I really like the rest of this patch, but I have no clue what they were thinking with this one.
Martin Hegedüs
Martin Hegedüs ヶ月 前
@Won't Smith could you elaborate?
Won't Smith
Won't Smith ヶ月 前
Wrong on both counts. This is a horrendous change that didn't even come from TF2.
Mr. afk
Mr. afk ヶ月 前
Thank god my boy Junkrat didn’t get badly nerf 😌
J Reed
J Reed ヶ月 前
KarQ what are your thoughts on turrets in Overwatch? My and friend group and I think they are unhealthy and just an annoying addition to the game, but we also cannot think of alternatives for heroes that have them in their kit. So what do you think?
ᴛᴇxᴛ ᴍᴇ ᴏɴ ᴛᴇʟᴇɢʀᴀᴍ👉 Austin_Eruption
Hit me up ☝️☝️☝️☝️☝️☝️
Wafflelappen
Wafflelappen ヶ月 前
Maybe Sym can get one powerful laser turret, but she has to remote control it/stand still… And maybe Torb can place an improved anti air turret that only shoots airborne enemies? Another Torb idea could be placing a stationary naval cannon that has to be manually operated? It would deal heavy damage with slow reload… useful for shattering rein shields.
Meggga zap
Meggga zap ヶ月 前
While I do think Mercy’s nerfs have been significant it’ll definitely make a play style of tanking or GA’ing and going for cover before GA’ing again
DerpTrooper4000
DerpTrooper4000 ヶ月 前
The mercy changes kinda feel like a buff for pocketing a dps. You squeeze out damage boost untill they are half health and then burst them back to full with the increased healing. Probably is going to make pharmercy and sojourn mercy more annoying. And the changes to valk healing im mixed on because the constant regen was annoying to me as a winston player as she outhealed my damage with one passive ability but it seems like she can still do that?
Nico Harjunpää
Nico Harjunpää ヶ月 前
@Alexandre de Souza and just as i sidenote there isn't a lot of cases where mercy's whole team will be full health and the mercy being low especially in teams fights and lower ranks. Overall her passive change is a buff to her ult and a nerf to pocketing
Nico Harjunpää
Nico Harjunpää ヶ月 前
@Alexandre de Souza okay so what's the problem with her ult in your mind then? The way i see it is that it's just harder to stay alive with it and that's good since good mercy players could go a full game with only dying 1 or 2 times because her ult was so powerful at keeping her alive and her mobility was insane, now that her mobility is slightly worse and her ult is stronger in some cases and weaker in others mercy will have to take more cover while damage boosting and can be extremely tanky while healing. In my mind that brings her more options since she can now tank on top of doing everything else she could do before, it didn't make her ult less versatile or weaker.
Alexandre de Souza
@Nico Harjunpää Yeah, it'll help steer mercies away from pocketing squishies like Damage so much. That's good. But I'm talking about her ult. When she's pocketing her entire team. When Valkirie was introduced it was made to make Mercy more versatile. It was great when you needed to fight, flight or support, be it with heals or damage boost. Now, you can tank damage, but only when your team is low and you're healing them. And your passive doesn't work if you do any thing else, including healing them to full health.
Nico Harjunpää
Nico Harjunpää ヶ月 前
@Alexandre de Souza because you're getting an easy win that way, mercy isn't supposed to healbot since she's inferior to other healers that way, now she just has heal more instead of just pocketing a sojourn with damge boost all game. It's an indirect small nerf to pocket sojourn/pocket pharah. Her heal time from 1 health to 200 health is the exact same and her passive heal is a little stronger if used correctly.
Alexandre de Souza
@Nico Harjunpää Why would I want to fight against an unkillable healbot Mercy? Which BTW is just gonna braindead heal spam, cause that's what lets her self-heal more. And heal spamming as Mercy is so fucking boring. But I'll have to play it first to check it out. I honestly really hate whenever Blizzard nerfs heroes because they randomly spent a month in the meta without any recent buffs.
Kara Kaaa
Kara Kaaa ヶ月 前
Wow even as a non-Mercy main, surprised Mercy is nerfed so heavily but Kiriko is untouched.
IIIFIREMANIII
IIIFIREMANIII ヶ月 前
Since the tanks health got nerfed in non role queue modes does that make bastion more durable with the iron clad?
Fastdragonstar
Fastdragonstar ヶ月 前
reins knockback reduction is definitely a nerf, not a huge one but still a nerf.
KG_A10
KG_A10 ヶ月 前
Feel like the mercy nerf from 1.5 sec to 2.5 might be too much and should probably go down to 2 sec
aggrogahu
aggrogahu ヶ月 前
Ball changes are really good. The pile driver cool down reduction is scary, but I think it still takes a decent player to line those up. So bad players will still be bad.
DucksEatBread
DucksEatBread ヶ月 前
I got 7 ultra in my last game. He does obscene amounts of damage now
Zachary Jackson
Zachary Jackson ヶ月 前
@masift1494 for literally almost any other hero this would be true. Ball however requires extensive Map knowledge as he is dependent on health packs. His main ability, Grapple,is also INCREDIBLY dependent on knowing what you can do on any given map and how you can use the environment. Tell me in the last two points where human enemy players are necessary? None. Nobody should even consider taking Ball into quickplay before they've spent at least a little bit of time in custom matches just getting used to the maps and his movement otherwise he is literally the worst tank to play Yeah qp is for fun, but nobody is having fun while the dumbass Ball player is rolling around doing nothing and dying 90% of the match. This is a TEAM dependent game. That doesn't change because it is QP and not comp. Yeah you can be that 8yr old playing COD but nobody is going to like having you on their team in that game either
Masift
Masift ヶ月 前
@Zachary Jackson An even worse take than the QP guy. Wins/losses in QP doesn't mean anything. Quit whining and go to competitive. You are not going to learn ANYTHING playing against AIs. You might as well be playing against bronze players. You're not going to get better destroying bots as a new hero, you will learn almost nothing.
Masift
Masift ヶ月 前
@Xickyr Nah actual bad take. Comp is the only environment you can actually learn to play a hero effectively. People do not take QP seriously, you're not going to learn much more than basic mechanics in QP.
aggrogahu
aggrogahu ヶ月 前
@Ben Maciver I play ball a lot too, and I honestly would've been fine with just the shield health change. I feel bad for everyone else if the meta becomes Sombra Ball or something.
flood noodle
flood noodle ヶ月 前
I just wish Hammond got a quality of life update for the grapple or a lil more damage for the quad cannons..
Ethanpotato
Ethanpotato ヶ月 前
Question: does roadhog in open queue heal for the same amount with take a breather despite having less health?
iiAmNev
iiAmNev ヶ月 前
What software is used to display your keyboard and mouse inputs? And how would you integrate it into your game without it being a distraction?
Gravity
Gravity ヶ月 前
6:55 “And the Ana lives” he says as Ana gets launched off the map.
Big Lad
Big Lad ヶ月 前
As a rein main, I would largely say less hammer knockback is a buff, but it's sort of situational. Can definitely hurt sometimes around ledges or in tight corridors as you can knock people further from their team, but past that.. not bad overall.
sethescope
sethescope ヶ月 前
@miyahara that's a really interesting idea! thank you for sharing it with me :)
miyahara
miyahara ヶ月 前
@sethescope in my pov, I think they should tweak the pin hitbox to make it adaptable to everyone's hitbox. Everyone's hitbox kind of clustered when they gathered in one spot. But in exchange of lowering his pushback damage. Im sure others have a better idea than mine
sethescope
sethescope ヶ月 前
@miyahara do you have any ideas for how that could be addressed? im really curious! maybe some kind of minor CC/CC-adjacent thing so the enemies will be affected to at least some degree, just not the same degree as getting squished?
miyahara
miyahara ヶ月 前
But I do wish they put a lil rework on the pin tho. Like imagine ur boosting into an enemy team yet you only manage to push them instead of pinning. It can be frustrating sometimes
Painkiller
Painkiller ヶ月 前
REIN BUFFS!
Wicckid
Wicckid ヶ月 前
Mercy changes are actually very great
Nisselak
Nisselak ヶ月 前
excpt for the guardian angel, they nerfed it way too much
จีรารัตน์ จันทนะ
That ending was definitely worth the waits
Triple T
Triple T ヶ月 前
Rein can kill junk tyre again yay, I loved hitting those, it sucked cause even when hitting it before it wouldn't die. Although being double I imagine he will almost always get kills as people walk out of spawn
Rabble Rabble
Rabble Rabble ヶ月 前
if u jump with the momentum of the swing as u get hit from enemy rein it can carry u further away from him... it gives u options
TheTurtleking
TheTurtleking ヶ月 前
I hate the change to tank health in open que. I love playing open que and I think this will make tanks less fun in those modes
Obi-One Kenerdi
Obi-One Kenerdi ヶ月 前
The game feels like it’s filling out a little bit more. And this season’s free battle pass perks feel a little more fair and worth grinding for. Still not amazing but it’s getting there.
ᴛᴇxᴛ ᴍᴇ ᴏɴ ᴛᴇʟᴇɢʀᴀᴍ👉 Austin_Eruption
Hit me up ☝️☝️☝️☝️☝️
Señor Macaco
Señor Macaco ヶ月 前
I understand the Ramattra nerf. Still gonna miss the funny Ramattra stare downs
Davinno
Davinno ヶ月 前
Poor Doom, but I’m happy about the wrecking ball and slight brig buffs.
Trystan Leighton
Trystan Leighton ヶ月 前
Rain for me the push dose not matter as the swing is so wide and slow enough for me to move the view point where they are thrown I do not think it is going to effect many rain mains.
YoI'mDirk
YoI'mDirk ヶ月 前
I'm digging these changes for the most part!
ToxicCrowRK
ToxicCrowRK ヶ月 前
I prefer the knock back from the hammer to be 10, I like displacing the enemy. But it is nice not having them get booped away too.
ToxicCrowRK
ToxicCrowRK ヶ月 前
@khaledm.1476 it does, but again it's another positive for hitting enemies on land. Since they don't get moved as far forward, so you can catch up. If you don't have charge.
Khaled M.
Khaled M. ヶ月 前
@ToxicCrowRK I am fine with it not counting as environmental as long as I get the kill, but this nerfs the kill potential
ToxicCrowRK
ToxicCrowRK ヶ月 前
The only exception is zen and brigs bash and boop w whipshot
ToxicCrowRK
ToxicCrowRK ヶ月 前
@Khaled M. they removed melee attacks as environmental, including reins hammer sadly.
Khaled M.
Khaled M. ヶ月 前
Isn't this a nerf for environmental kills charge cancel and hit with the hammer, doesn't it boop less now??
DizzyHotSauce
DizzyHotSauce ヶ月 前
The majority of these changes are great. Open queue is now somewhat balanced, MOST of the strongest heroes have been nerfed (*cough cough* still waiting for more Sojourn nerfs), heroes lacking in strength have been buffed (Rein, ball, sombra, brig). Even though I don't play or like Junkrat, I don't like his nerfs considering you basically can't one-shot enemies with him anymore unless you pull off a perfectly accurate combo (which is hard!). I personally thought he was fine, and he already had plently of ways of being countered. It's actually quite a big nerf for him and it'll affect his performance quite a lot. Mercy... oh god, Mercy. They changed her so much. Why? I get that her GA mobility is insane, but 2.5 is a little too much for her. Even in her current state, it is still very easy to counter and focus her. I would understand 2 seconds, but 2.5 seems a little much. The healing change on her staff is a little weird, and makes her healing inconsistent. 45hp/s on a normal target, 67.5hp/s on a half HP target, 60hp/s on a normal target during Valkyrie, and 90hp/s on a half HP target during Valkyrie. That 90hp/s is actually insane and will keep Mercy alive 90% of the time with her new passive. But... the passive doesn't seem very good outside of Valk. So with the new changes, Mercy gets way more survivability and value with her ultimate, but less value and survivability outside of her ultimate. I just... don't get it. She's an ultimate bot now. Why did they have to make such drastic changes? And map pools. Why even bother following through with map pools for S3? Why not just remove map pools this season? Eichenwalde is gone, Route 66 is gone, Gibraltar is still removed. Why not just remove them now instead of waiting for next season?
blake canavan
blake canavan ヶ月 前
Is the map pool change for season 3 just for comp? Because I havent even played Numbani and Havana in quickplay and Id love to again. So wondering if itll be put into the qp pool too
Vareos 98
Vareos 98 ヶ月 前
kinda sad that genji being popular makes it so they wont buff him even tho he is one of the worst dps rn. his pickrate is still decent and he isn't unplayable but you really do notice how almost every other dps hero is doing more dmg or more consistent dmg
Ragingangel
Ragingangel ヶ月 前
Mercy’s beam linger is 1.3 secs and res is 1.75 secs long. Having GA at 1.5 secs was a perfect synergy with those cast times. However, the extra second on GA completely destroys that synergy. Now, there will be a lot of awkward moments of waiting for the cooldown to come online and it’s going to feel so bad. The mercy changes actually incentivizes damage boost pocketing even more now. Mercy gameplay will essentially be staying back with the dps to limit GA usage and damage boosting until an ally gets below 50% to heal, then once they get to 50%, go back to damage boost. As a Mercy player, I can see myself purposefully letting teammates get below 50% before healing them so I could activate my passive.
A Human
A Human ヶ月 前
I feel like they only gave Junkerqueen 25 more health so the tanks consistently lose 150 in open queue but have 300 or more health
TheRealGodKing
TheRealGodKing ヶ月 前
The only thing im surprised they didn’t nerf is the one DPS that hits harder than reaper, moves faster than tracer, and snipes better than widow…Soujorn
HumbleHomunculus
HumbleHomunculus ヶ月 前
@Jd.CD24 True. If anything blade needs to be rebuffed back to 120 damage instead of 110. Unfortunately the devs don't play the game enough and somehow think all of Genjis power is in his ultimate even though his time to kill is faster with his normal kit is faster than his blade unless he has nano/mercy dmg boost.
Jd.CD24
Jd.CD24 ヶ月 前
@HumbleHomunculus if they do that using blade will just be getting rid of genjis range making him a sitting duck with a sharpened spoon
HumbleHomunculus
HumbleHomunculus ヶ月 前
@DizzyHotSauce A raw blade no nano no damage boost gets very little value. It is incredibly rare that you get more than 1-2 kills. Sometimes you just use it to force out trance or beat. At higher ranks Genji is incredibly bad rn.
DizzyHotSauce
DizzyHotSauce ヶ月 前
@HumbleHomunculus IMO they need to nerf the dash distance for Genji by like 20% (significant for genji players, I know) but bring the damage back to his primary fire. The reason why he gets so much value in his ultimate compared to anything else is because he has insane mobility with his dash.
DizzyHotSauce
DizzyHotSauce ヶ月 前
The main change she needs is to remove headshots from her secondary fire. Even without headshotting with the railgun, she still gets a lot of value. Headshots just seem like an unnecessarily OP addition to her kit.
Futryzm
Futryzm ヶ月 前
If they ever buff Genji, and actually give him a good buff, I will celebrate so much
L'amoureux du Café
As a Brig main, OW2 has been giving consistent buffs to my baby.
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