How to summon Giga Monty and his Army in FNAF: Security Breach

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No mods, no cheats, just good old security breach :)

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コメント数 1 968
Firepingun123 4 ヶ月 前
*Speedrunner tries to beat the game without running* Steelwool: Fuck it, release the hounds
человек 5 日 前
Like cringe culture is cringe itself
Milkman 5 日 前
@человек yes
человек 5 日 前
@Milkman I don't think doxxing someone for being cringe ain't cringe
```- m o t h -```
@Bob Joebo frr lol
James Price
James Price ヶ月 前
Giga Monty- fuck you devs, ima hunt for Gregory’s: Montie’s with Gregory down the barrel of 30’6 shotguns.
TheTardis 3 ヶ月 前
Normal Monty: "Oh well I cant see the kid anymore, guess he dissappeared." Giga Monty: *Search and Destroy*
Istvan Brooks
Istvan Brooks ヶ月 前
@bepis the science man even the sky wouldn't dare to be blue
Leo ヶ月 前
Object permanence seems to be a trouble subject to Monty, not for GIGACHAD MONTY though
bepis the science man
Giga monty:I've found a downer! Hunt him down! Surround the bounder! Drown him! Ground him into powder! Then head down to the grounds for a round of rounders!
Firock Finion
Firock Finion 4 ヶ月 前
The game: "He doesn't have any AI; it'll be fine, he'll just sit there." Monty: "I do not know who I am... I do not know why I am here. *All I know is that I must kill.* "
Bob Joebo
Bob Joebo 2 ヶ月 前
So in other words he is the DOOM SLAYER
Julie Madelyne
Julie Madelyne 2 ヶ月 前
@Showdown188 That's such a raw quote love it
Showdown188 2 ヶ月 前
Intelligence is merely a shackle that causes one to make mistakes, revert to instinct
Nebulous Insomniac
Nebulous Insomniac 4 ヶ月 前
Considering Monty's very limited presence in the game, this is actually a really cool way to make him a unique, prominent threat on his own. An animatronic that never teleports, just always chases with great pathing and like foxy in fnaf 2, knows you're in the freddy disguise
johnnyrocks2111 27 日 前
Broken monty can chase you I was in the daycare coming back from the theater and purposely summoned broken Monty and kept stunning him while walking away and then when I couldn't stun him anymore I just ran to the recharge station when I got in Monte still kept following me
Jaeden Edwards
Jaeden Edwards 2 ヶ月 前
It also fits since monty wants to replace freddy, so he would probably take this as an opportunity to take freddy out anyways.
Angeeel L.M.
Angeeel L.M. 4 ヶ月 前
"This game will be so successful, it'll be a monty printing machine!" "You mean *money* printing machine, right?" "..." "...right?"
Justas 4 ヶ月 前
I really like the way Giga Monty works. Instead of just teleporting a murder robot behind you, it instead alerts them and have them chase you with extreme focus.
KaiKaiRee ヶ月 前
This reminds me of a moment in Dawko's lore hunting livestreams, when he hit a security bot in Chica's Bakery. Roxanne heard him from the atrium (by this point, she had already been blinded and it's now after 6 am) and proceeded to sprint up to the bakery where the bot was alerted, scaring the crap out of Dawko as he struggled to duck away and hide. She ran right past him and straight into the bakery, since that's where the noise originated, but his screams of terror and panicked movements had me laughing like a loon.
ChaosKirby 2 ヶ月 前
Honestly wish that's how it was normally, makes it so much more tense when you get caught by a staff bot.
Nachos Renard
Nachos Renard 3 ヶ月 前
It's so much more terrifying xD
Only Scribbles
Only Scribbles 4 ヶ月 前
I think they should have done it a bit like grim foxy from their other game, FNAF help wanted the curse of dreadbear dlc where the game teleports him near you but around a corner and usually far enough away to see him run after you and to hear him, after all the game does unload areas so they still need the tp
StrastTheFox 4 ヶ月 前
What if Giga Monty was supposed to be a punishment for getting caught in the spotlight? In the actual game, Gregory says to avoid the spotlight, but nothing happens if the spotlight catches you, what if that Monty was supposed to basically guarentee your death if you get caught by the spotlight?
Sonicrunn3r 28 日 前
I swear I saw a JPvidr on the way to Parts and Service trigger the spotlight once and Monty chased them down even to the elevator, and I don't know if that was what was meant to happen. It only happened once, and I don't remember the video it was from.
Damien Earl
Damien Earl ヶ月 前
Honestly...now I can see it! Just hearing a loud "There you are!" followed by a thunderous crash as Monty jumps from the spotlight, becoming a mechanical bloodhound until you complete the mission or die trying
VenomQuill 2 ヶ月 前
I spent SO LONG trying to get caught in the spotlight. So long, in fact, I began to wonder if Monty was secretly on my side. If the spotlight was supposed to trigger Giga Monty, that would be so cool.
The Bio Library
The Bio Library 3 ヶ月 前
That would make sense. He has no reason to be present on the roof other than attacking you, and it would make sense if he went after you if you touched the spotlight.
Parallel StateOfMind
Kennedy Beard
Kennedy Beard 3 ヶ月 前
Fun Fact: A group of alligators is called a congregation. I love how they all work together with a common goal, almost like a hivemind--with Spotlight Monty as the leader and coordinator. Poor Freddy nearly broke himself at the thought of other Freddy's, while Spotlight Monty is like "Yo fam, want to hunt?" and the other Monty's help him. It's almost a wholesome thought. If I heard a chorus of "Rock and Roll!" as they stampeded after you, I would have died. XD But the fact that they say their own individual lines one by one is even better! The one broken Monty is just sad, though. His whole congregation gets to run while hunting, while he is doomed to crawl... Also, is the music at the start "Lone Digger" by Caravan Palace? If so, great choice. Very fitting that you would use a song that features anthro animals killing eachother in a brightly lit club.
Unknown Scientist
Unknown Scientist 3 ヶ月 前
It's genuinely astounding a glitch like this can happen, and it borderline showcases how well Security Breach could have been. Obviously they'd have to tone down how aggro the AI is but if the game was like this, it'd be a lot more terrifying. I've seen people play it, and instead of people getting scared when a guardbot spots them they treat it like an inconvenience. An animatronic teleports, and they run to the nearest hide spot and it's like it never happened. I genuinely wish they made it so that the animatronics are in a wander state, and as soon as a staff bot is alerted they would go into an aggro state and run to where the staff bot called them. If they see the player, they will then go for a mad dash until they either kill or lose sight of the player for about 3 seconds. This would make it so that you had to actually rely on stealth and your own ability to maintain stamina and your own map knowledge. Imagine getting spotted by a staff bot, and you hear the thundering footsteps of Roxy making her way towards you, so you dash into the nearest room, but she spots you right as you slip into the room. Roxy chases after you, and you dive into the bathroom stall or other hiding spot, only for Roxy to run in and begin surveying the room as you sit in your little hidey hole watching the cameras until she goes away. But you know what the sad part is? I basically just described to you the AI of *Baldi's Basics.*
Neo Qwerty 『Venom Strike』
Nah, Baldi always knows where you are, it's just that doors and other "noise" triggers makes his AI check there first THEN resume pursuit (unless he sees you, which is higher in priority). The AI you described sounds like Haunting Ground/Memento's AI instead.
Second Sense
Second Sense 4 ヶ月 前
Unreal Dev here! What it's doing is spawning a new Monty for the sequence, when you enter the trigger, since the sequence is only meant to happen once but the devs don't check to see if that Monty has been spawned into the world, causing another to spawn. A simple check to store that Monty as an Actor variable (Unreal devs will know what I mean) and see if it is set, before spawning, would've prevented this from happening. This check can be done with literally three nodes in Blueprints, one to set the variable, one to get the variable and the third being an IsValid(). Not to big myself up but how a studio of people didn't do something that a solo dev like me would've done is beyond me. The game was definitely rushed out.
GIGA Chad ヶ月 前
@Anxmaly grr
Anxmaly ヶ月 前
@GIGA Chad i refuse to elaborate on my previous comment
GIGA Chad ヶ月 前
@Anxmaly why not
Anxmaly ヶ月 前
@GIGA Chad that's not very giga chad of you
GIGA Chad ヶ月 前
english plese
arlo975 4 ヶ月 前
it does seem sad that giga monty is stuck on the spotlight considering how much power it could yield, and it would make gregory's statement "i gotta avoid that spotlight" way more realistic, since it would give you a reason to avoid said spotlight
TimeBucks 4 ヶ月 前
Awesome how you put the stream-chaos into a video
Ams LeGenD
Ams LeGenD 3 ヶ月 前
Ams LeGenD
Ams LeGenD 3 ヶ月 前
vicky 3 ヶ月 前
This is the best way
Shaggy 4 ヶ月 前
I genuinely wanna see someone do a glitchless speed run in this game where they desperately try to avoid glitches in this game
Warpedmine 27 日 前
Oran Bluethorn
Oran Bluethorn 4 ヶ月 前
This is one of the very few glitches in this game that honestly, they should NOT fix. I would adore if this somehow stayed in game past any and all patches it gets, the ability to turn on a unique hard mode: Monty Is Going To Eat You mode, by just messing with the rooftop Monty
KC Garcia
KC Garcia 3 ヶ月 前
Monty Mode: It's all Monty.
LogWood 4 ヶ月 前
There are so many design oversights in this game, like it's not a terrible game, but if you told me nobody had time to do any code review I'd believe it.
Tommy 28 日 前
@zalbortrox zalbortox it’s not a bug, it’s a feature.
Bowie mtl
Bowie mtl 4 ヶ月 前
@Doctor Theo I have no doubt they could’ve done it, just that they were hit with a promised release date
Kohl 4 ヶ月 前
This one is super obvious, too. All it takes is leaving the area and coming back during that quest
Mr. Mug
Mr. Mug 4 ヶ月 前
the fans rushed them thats why
Frisky D.
Frisky D. 4 ヶ月 前
I've come to one conclusion from this thread; This is Skyrim
Natigska 4 ヶ月 前
4:17 "I'm stuck" "Well done Gregory!"
Vitor Ian Gamer
Vitor Ian Gamer 3 ヶ月 前
Terrible job super star
third reich and he boy
@Keyilaa_____🍒 ratio
Íncognito 3 ヶ月 前
WAY-A-GO, SUPER SHIT. -Freddy Fazbear.
NeglectedNormie 3 ヶ月 前
@vixster Still can’t make me
vixster 3 ヶ月 前
@NeglectedNormie Neither did I ask for your consent.
Clydesdale 4 ヶ月 前
So far nearly every animatronic has a super form: Giga Monty from Spiff, Hyperspeed Chica from Mark, and Quantum Freddy from... too many people. We just need to unleash Roxy's super form to have the whole gang.
Don’t forget TVA Moon
Chia ヶ月 前
roxy isn't good enough for a giga form
The making of Multi- Waves
Elevator Roxy
Steff-Anne Dark
Steff-Anne Dark 4 ヶ月 前
5:51 Ocarina of time also has a glitch involving stairs and unloading/loading things. The entrance to the shadow temple is done stairs down, and if you move just right on them, you can cause the game to load more and more rain without unloading the previous rain. Eventually, there is so much rain that a giant tombstone over a secret passage can't load in, and now you have access! (Also, just imagine Gregory moving up and down the stairs with link noises, it's very funny)
Toucan Man
Toucan Man ヶ月 前
I just realized the similarities oh dear
comicalbanana 3 ヶ月 前
@Whatwaq i believe they are referring to the signature noises of the protagonist in The Legend of Zelda series, Link, who has a very distinct way of audially exerting himself via grunts, yelps, groans, etc.
Whatwaq 4 ヶ月 前
link noises?
Larva Tuba Show
Larva Tuba Show 4 ヶ月 前
I really like the way Giga Monty works. Instead of just teleporting a murder robot behind you, it instead alerts them and have them chase you with extreme focus.
MadsZ 4 ヶ月 前
Love how the incredibly loud thumping and shaking of the Giga Montys is more effective at scaring you than anything in the game
Swagger Dagger
Swagger Dagger 3 ヶ月 前
Elijah Wright
Elijah Wright 4 ヶ月 前
@Gaming Champ Those are spam bots. Ignore them, interacting makes the algorithm think they're legit accounts.
cheese 4 ヶ月 前
foxy running down the hallways in fnaf 1: who… are you? giga monty running in herds: i’m you, *but stronger*
Spac3y 4 ヶ月 前
Giga Monty.... easily the scariest and funniest creation known to man. This is exactly why the creators of this game should have had Speedrunners stress test the game, Giga Monty is a prime example lmao
Ch1l1C0nCarnag3 4 ヶ月 前
So, I'm expecting the next challenge run to be "Can you beat Security Breach with all Giga Animatronics?"
Ronan McDonald
Ronan McDonald 4 ヶ月 前
This would be cool for a hard mode. Like each animatronic has its own special power and they all chase you to the ends of the earth. Also, I feel like the animatronics should be able to use their special powers. Like Roxy should be able to see inside freddy since she can see through walls.
来杏 4 ヶ月 前
personally, i think this kind of code warping and unheard of spawn manipulation makes this game so, *so* much more fun than whatever was intended in the release. its just amazing how a free roaming game can turn into an, albeit amazing, dumpster fire with bugs and glitches galore without even trying to seek out the problems, and just playing the damn game. its very obvious this isn't what the devs intended to release to the world, but honestly, i'm glad they did.
Torch 4 ヶ月 前
If the devs patch the game, they should publish the fixed version onto a new build or something. The game as it is now should be preserved. It's a gift that keeps on giving.
Filip 3 ヶ月 前
@ZendPixie It shouldn't because if you just dupe these files all saves will remain and after updating and replacing files it should be in same state as you left it before update. It could mess with your progress if you play between updating and replacing files...
ZendPixie 3 ヶ月 前
wouldn't that delete all the progress people have made beforehand?
tonydeadlock 3 ヶ月 前
or make it so you can toggle on or off patches
Filip 3 ヶ月 前
I think you can preserve state of this game by making backup of every file of this version. IF new fixed version releases you can then update it using steam and then place all copied files back where they were. This will confuse steam to thinking you have newest vesion of it even tho you still have completely old version. Same thing is done for beatsaber because every new version breaks all mods and it takes really long time for all mods to update.
Tallest man ever
Tallest man ever 3 ヶ月 前
They should. It’s so funny
ThunderJimmy 4 ヶ月 前
The Giga Monty Mindset: -Spawns on top of the spotlight -Summons an army of his brethren from four quantum parallel universes -Asserts his dominance over Gregory and Empathetic Glamrock Freddy -Refuses to elaborate further *Leaves
UndertaleFan 1234
UndertaleFan 1234 4 ヶ月 前
At first, I really hated how broken this game was when people couldn't go through a normal playthrough without unintentionally finding glitches. And now I embrace how broken it is, and I want to know how far its limits will go.
Chicken Man
Chicken Man 4 ヶ月 前
I don’t know how I did it, but when turning on the generator in the basement, it did in fact, duplicate Chica to where there were 2 in the same room as me, and possibly another Chica in the adjacent room. Mind you I was not perusing the destroy Chica quest at the time. I just happened to find a generator and turned it on. So Chica duplication is possible, but good luck finding out how to do it.
Alex Benavidez
Alex Benavidez 4 ヶ月 前
I love so much about this video. The stream chaos, the technical explanation, the awe at the beast that which the games code unknowingly created.
Prophecyx 4 ヶ月 前
10:45 - This part feels like a poor gazelle trying to drink some water in a river teeming with crocodiles.
merkuiriy 4 ヶ月 前
@Ashley it's a bot
Sus Cat.
Sus Cat. 4 ヶ月 前
@Hobo Dood Ikr ._.
OranPlan 4 ヶ月 前
Or rather... alligators.
FairlyoddArtist 4 ヶ月 前
This game keeps bringing us surprises and I'm all here for it. It's truly a gem wrapped up in a buggy mess that just... Adds to it.
MONIKA- Go To My ChanneI! L!VE NOW
Love how the incredibly loud thumping and shaking of the Giga Montys is more effective at scaring you than anything in the game
WinterIris 4 ヶ月 前
I absolutely love giga Monty, especially thier voicelines that keep cutting each other out. really hope this becomes a staple in the fnaf community for years to come
GalaxyRunaway 4 ヶ月 前
Congrats on reaching #11 on trending! Glad to see all the traction you’ve been gaining. You deserve it!
Nimo 4 ヶ月 前
Ironally, I think this glitch is what would have made SB scarier if it was intended. Even without the duplication, The idea of your position being alerted to all the animatronics, and them being set on an unstoppable dash to kill you is terrifying. Way scarier then them teleporting to you and then forgetting everything when you jump on a chair.
Bluflame 3 ヶ月 前
@Nimo i get what youre saying, but if they were all EXACTLY like giga monty? the game would be impossible and honestly frustrating in a different way. the player needs some way to escape or its just death loop the game without getting anywhere. though they could definitely use a couple pointers from giga monty, those stomps are terrifying,,, giving them better tracking (they shouldnt be blinded from Greggory by just jumping on a table anyway... such a simple thing but its certainly not the only oversight in the coding) and taking away the ability to shoot them entirely (but maybe still the ability to hide, maybe also cutting down on the amount of hiding spots too) would greatly improve them.
Justice 3 ヶ月 前
​@Isdrakon What if the staff bots could hear you, check hiding spots (subtly with them aiming at your hiding spot and turning away to make you think they didn't report you), move a bit faster, and had a slightly longer forward range of sight? When the staff bots or animatronics see you, they could also increase the Vanny meter (which becomes more sensitive with every upgrade you get, especially from shoes, lazer blast, and the camera).
Isdrakon 3 ヶ月 前
Honestly if they just rushed at your position at this pace and the security bots (less then there are in game) got better at spotting you for a good bit of time instead of the directly in front of them. This game would actually be terrifying
Justice 3 ヶ月 前
@Princess Matrix There is a variety of enemies in SB and enemy patterns in SB that are very overlooked. They had soem mechanics like Vanny meter that were sadly cut too.
Princess Matrix
Princess Matrix 3 ヶ月 前
Then you run into the issue the devs of Pac-Man realized in the 80's. A conga line of enemies with identical tactics is far less interesting
Madeline Hatter
Madeline Hatter 4 ヶ月 前
I met giga Monty on my first play through, during the part when Monty was on the spotlight I went to left into the area with the lighthouse and as I was looking around I could here this clanking noise and when I turned around Monty burst through the door and started dead sprinting at me when I tried to hide he would just stand there waiting even when I was inside Freddy. 10/10 experience was traumatized for years
Just Orange Thoughts
This is probably one of my favorite things to come out of security breach. I like to imagine they just strapped some Monty shells on some random endos lying around and you accidently let them loose.
Мария Мамина
It would actually make more sense to have such doubles ready. In case something happens to the main star, they need to be replaced as quickly as possible.
AMMO Role Playing Games
Giga Monty is the exact killer robot everyone dreams of. I love how broken this is. This suffered from eye of the creator bad
Sebastien Kernisant
Sebastien Kernisant 4 ヶ月 前
The sound of something coming from God knows where in a full sprint directly towards you is terrifying. Add in the fact that you know it will find you and there are many and that's what sb should have been. Just imagine an animatronic, maybe one of the old ones, slowly lumbering towards you and getting faster the closer it gets with the same giga Monty bloodlust. As an added bonus, it'll just rip Freddy in half because why not.
GrimmBones 4 ヶ月 前
Honestly, I feel like FNAF: Security Breach has become the new Skate 3, where people disliked it originally for it's bugs, and end up praising it and loving it for them, probably far more than they ever would've if the game was perfect, code-wise, and never had a single bug.
GrimmBones 2 ヶ月 前
@Bashful Wolfo See, I've only heard of people loving Skyrim for either its mods, or for its side quests. Or music. James Soule did a fine job with Skyrim's music. Also, I myself didn't face any bugs/glitches, besides the Esbern voice glitch, which required a patch fix, despite playing the game multiple times at least when it came out. Albeit, that's just my personal experience with the game. I would've preferred a bunch of funny, but harmless, glitches, instead of literal gamebreaking ones, that aren't even fun nor likeable.
Bashful Wolfo
Bashful Wolfo 2 ヶ月 前
@GrimmBones I’ve never heard of people loving Skyrim just for its mods. I know tons of people that love Skyrim for the glitchy mess that it is, it’s kinda hard not to play the game without encountering a bug lmao.
Gabriel Wright
Gabriel Wright 2 ヶ月 前
This is not quite like skate 3, skate 3 actually had pretty good skating mechanics and fun gameplay AS WELL as funny physics and bugs, FNAF: SB has little to no redeeming qualities outside of funny bugs like time travel and Giga-Monty.
GrimmBones 3 ヶ月 前
@Käll Well, you were a kid. When you're older, you realize that Skate 3 is not a well developed game. But, luckily, that's what makes it far more fun, and separates it from other skating games, and allows you to have fun with it even when you're older, because they're that hilarious.
Käll 3 ヶ月 前
Did people dislike Skate 3 for its bugs? I just remember being a kid and having a blast
Sherlock Wright
Sherlock Wright 4 ヶ月 前
Thanks for explaining this! It literally doesn't effect my life but I still felt like I needed to know wtf happened. Especially since you spawned 5 without changing the time 5 times
Roga 4 ヶ月 前
The fact it's Monty (aka the best Animatronic in the series in my opinion) that Spiff encountered made the stream even better
Uffle 4 ヶ月 前
I'm so glad we have a 13 minute video of breaking down the exact mechanics of how this glitch happened, cant wait for absolutely nothing to be done about it
Lewis Clarke
Lewis Clarke 4 ヶ月 前
Giga Monty can also appear at the start of the game... when Monty busts through the gate you can loop him around the beginning and go into his area... however when you do so, a second Monty appears. Although I do believe that results in a instant kill... I wonder thou, what would happen if you had the camera... would you survive and leave another Monty behind?
PaigeLTS05 2 ヶ月 前
I decided to summon him today, given that it'll probably be the last chance I get. (The patch is very soon and this is likely one that'll be patched) I wasn't able to time travel from 5:40 back to 2:00 (I've never been able to recreate that bug), so I had to go from the start of the game (so I didn't have Freddy to hide in) but I did it! Thank you for this guide.
The man
The man 4 ヶ月 前
You see, the moon time lord tried to get rid of Gregory for tampering with the time line, but he would keep coming back. So, he gave the power of time manipulation to Monty, and he grabbed multiple version of himself from different time lines every time Gregory would enter a certain part of the pizza-plex, adding onto the pile. He knew that Gregory would be caught at least once, and whenever that time came, he would send his army of himself at him with full force
Mackenzie Ware
Mackenzie Ware 4 ヶ月 前
Now that's a security system. Imagine if they became more active when the speaker systems announces the Meggapizzaplex is "innitiating nighttime security protocols."
Dannie 4 ヶ月 前
The game is well put together enough to be pretty, aesthetic, and mostly functional, but broken enough to be hilarious and unpredictable. If the game weren't put together well enough, you wouldn't be able to eventually control the glitches to your liking. :)
annag cocl
annag cocl 4 ヶ月 前
Honestly this seems like a perfect idea to add a hard mode to the whole game and have the AI mega op
JELLYJim 21 時間 前
This meme fits so well: ‘CAPTIAN!’ ‘Ye-yeah?’ ‘LOOK!!’ *-army of Monty’s running towards you with Pirates Of The Caribbean playing in the background-*
Desired Heusta
Desired Heusta ヶ月 前
Gotta love how Monty is literally saying "Dont be scared" while a whole army of murder robots chases you
Krim 4 ヶ月 前
giga monty's one weakness: a showtime disk hidden deep within the pizza plex that for some reason is stashed way away from where it could actually be used (possibly hidden by GM to stop the possibility of being slain after being released by the clutches of the unobservable quantum freddy)
Holy Byzantine Empire
I love how Giga Monty is a better Monty than Monty himself.
Theo TV
Theo TV 4 ヶ月 前
The game set a very low bar for horror so surpassing it doesn’t say much
RaccoonCube 4 ヶ月 前
@The Nooblet Giga Monty makes this statement tru~
Deus Ex PS4
Deus Ex PS4 4 ヶ月 前
orange number in corner is number of giga montys per second
misuyy fong
misuyy fong 4 ヶ月 前
As hilarious as this is, it’s also very terrifying. I wish they’d done this instead of the current system
Star60 4 ヶ月 前
I posted a video about this bug the other day after it happened to me as well, in my save file I had already completed the show time sequence and it was 5 am. I think show time Monty’s will spawn when you run up and down those stairs behind the stage regardless of weather it’s showtime or not so if you don’t have the showtime disk to save yourself then you’re pretty much dead with Giga Monty
Makoto Shiranui
Makoto Shiranui 4 ヶ月 前
Giga Monty is so easy to summon lol. The fact I haven't heard of any sightings until the sprintless run is surprising.
Sencilia 3 ヶ月 前
Can you imagine how awesome their music would sound if they all played together?
erin sans's REAL wife and girlfriend
Security Breach is on another level; breaking so badly that it fixes the AI
SuperCaitball 4 ヶ月 前
I mean, from a gamedev perspective it's definitely not "fixing" the AI. You should still be able to lose them under normal circumstances, and they shouldn't be able to see you through walls (outside of them being alerted to your presence). Edit: I'm not saying the default SB AI is good or even good game design, I'm mainly saying the broken Giga Monty AI is just a bit unfair and still very broken.
Luke Noble
Luke Noble 4 ヶ月 前
@James Lewis oh yeah that could've worked really well
James Lewis
James Lewis 4 ヶ月 前
@Luke Noble yeah after 6 am instead of stupidly disabling saves they, you know, maybe could have done what literally every other fnaf game does on the later levels and make the animatronics more aggressive to actually make the game harder instead of just being cheap
TwistedReality 4 ヶ月 前
The stream on Saturday where he did this was epic. I watched all the way through.
Anothen Blue
Anothen Blue 4 ヶ月 前
5:27 I think it IS possible to spawn a Chica duplicate. Not sure what the hell happened, but you can see it in Vox Akuma's third stream. What exactly caused it is unknown, but there are a few things to note there: -a security bot in a specific area was stuck alerting her, which also made her constantly teleport behind the player even when he's inside Freddy -it was done after 6AM with security badges that probably shouldn't have been available there, letting the player walk through the door next to pizza Chica eats before even going through that part -triggering the trash compactor scene DID NOT get rid of her, in fact, she was still visible and active during the cutscene separate from cutscene Chica and spawned below, next to a temporarily wrecked Chica with no signs of damage on her beyond 6AM dirt (whether she'd follow the player outside of the general area is unknown, but likely) -Chica may or may not have been interrupted from eating pizza
zuygj bnsv
zuygj bnsv 4 ヶ月 前
Truly a sight to behold. Now all we need is a glitch that makes Monty larger or Gregory smaller so we can truly have GIGA Monty. Great work as always Spiff!
GamerJulian94 4 ヶ月 前
Giga Monty is now unofficially the scariest thing in a video game ever.
montamare 4 ヶ月 前
I love how the ai in this game is only threatening when it isn't working properly
Horror Sans
Horror Sans 4 ヶ月 前
@erick montes thank God it's just a stupid bot and not a GIGA bot.
erick montes
erick montes 4 ヶ月 前
@Keyilaa_____🍒 another bot, greaaaat
Ωrrs_Machkinen 4 ヶ月 前
Kinda make sense as the running theme of the game is systems being hacked or glitched in order to be killing machines and becoming eerie rather than entertaining, an excerpt to one of the discs in the therapy discs
erick montes
erick montes 4 ヶ月 前
@montamare yea, but they dont most of the time
DragonaxFilms 3 ヶ月 前
The fact that Giga Monty is even able to surpass the strength of being slightly elevated proved he is a superior lifeform.
Small Brain Gaming
Small Brain Gaming 4 ヶ月 前
As I saw Giga Monty with my own eyes in his stream without saying a word and I can say Giga Monty is the scariest thing in FNAF Security Breach.
ShadowVappy 2 ヶ月 前
My theory is that Giga Monty is somehow a Monty with Freddy's pathfinding, since Freddy is the only other animatronic with that level of pathfinding. It would also make sense for him to track you in Freddy if he is using Freddy's pathfinding, since Freddy would likely be programmed to run to Gregory no matter where he is. In conclusion, I believe Giga Monty is basically just Freddy pathfinding with hostile animatronics' jumpscares.
Ross Walenciak
Ross Walenciak 4 ヶ月 前
2 areas that might have Giga animatronics are: When Freddy is broken near Roxy's Raceway (Though I'm not sure what a Giga-Freddy would do) and Roxy at the beginning of the game when she is stuck behind the gate.
K'kruhk Ha'ar
K'kruhk Ha'ar 4 ヶ月 前
10:48 The sound of the Giga Monty march struck a fear in me I didn't know was possible even though I knew they couldn't reach Spiff
MEME REkT 4 ヶ月 前
@Drewski Games Only thing we can do is report them
SniperSly 4 ヶ月 前
i know what you mean it was like i was filled with just an immense dread and it was by far scarier than anything in the normal game could hope to achieve
Drewski Games
Drewski Games 4 ヶ月 前
JPvid needs to remove these bots
CoolDude272 4 ヶ月 前
Now I’m just imagining a scene like the one from the Phineas & Ferb movie, with Gregory using the Quantum Screwdriver to travel across dimensions while being hounded by the Giga-Monty army.
MarshallM09 4 ヶ月 前
Just an observation but I think I may have experienced something connected to giga Monty's AI pathing. During the disk sequence when spotlight Monty is there, after you put in the disk and make your way back to the main stage, vanny spawns. Now maybe this was just some weird glitch for me but before I knew that vanny was present during this sequence, I was hiding in one the camera booths on the second floor to avoid chika. I then saw the distortion effect. I check the cameras and watched as vanny skipped from the third floor, down the escalators to the second. At first I was not bothered because I was hiding in the booth on the second floor and there was no way she could have seen me hide in here. However, vanny went straight for me and then just waited outside the booth to kill me, there was nothing I can do. I'm telling this whole story because this kind of AI pathing seems exactly the same to giga Monty. Perhaps there could be a connection in programming there.
Spunney 2 ヶ月 前
This is unintended behaviour?!?!?! I had this happen to me during my first and blind playthrough of the game. Post 6 AM, getting spotted by any of the security robots in the daycare area would make a Monty exactly like this spawn and hunt me down. He always knew where I was and I couldn't hide from him, he continued to chase me even when I was in Freddy too. I thought they just decided to make Monty OP during that section of the game for whatever reason. I only ever had one chasing me, however. And using Freddy's screech ability did get him to run away; it seemed to be the only thing to break him out of the loop. I streamed my entire playthrough of the game on Twitch, so I could post the timestamps of this if you or anyone is interested!
Dak 4 ヶ月 前
Ahhh, the first annual Running of the Monties. A beautiful event.
1000 Eyes
1000 Eyes 4 ヶ月 前
'Perfection is not when there is nothing left to add, but when there is nothing left to take away' Giga Monty's lack of murder inhibiting AI is what makes him a perfect killing machine.
Anonymous Approximation
@hyper biscuit That's how it should've been day one.
Анна Кравцовa
Warpedmine 4 ヶ月 前
@Анна Кравцовa you are a chad
Gipsy danger, americas monster
@thevioletskull tell that to the animatronics trying to eat my brain
Glitchless 4 ヶ月 前
At 1:13 the sounds of guns was in air, the giga army has seen you. You can hide....... *But you can't hide*
Benjamin Wilson
Benjamin Wilson 4 ヶ月 前
I managed to duplicate chica on my personal run through. I went and did Monty golf and then glitched into Fazer blast because I wanted a 6am save with as much as possible. When I got to the trash compactor, chica was eating garbage and there was a second one staring at the generator. After the trash eating chica was alerted, I had two chicas staring at the generator.
Taitrahedron 4 ヶ月 前
Oh my god I actually had a similar experience to what you described but with Chica. I don't know how I did it, but it was after 6 AM and I was down by the underground exit by the kitchen. Somehow I managed to get her to behave like how the Montys were, she could see me while inside Freddy, and she was always following me. I panicked and went for the exit to do the Vanny ending, and she jump scared me mid cutscene causing a game over. I know you mentioned a method that could do this with Chica at the end of the video, but I think I did it a different way because I don't think she wasn't eating when I first found her.
nijuo joing
nijuo joing 4 ヶ月 前
The fact the Steel wool made something unintentionally that was so strong and overpowered makes the game that much more cursed but lovable.
Cerebral Cloud
Cerebral Cloud 4 ヶ月 前
Giga Monty, the ultimate Chad of this game, buried deep within the code.
Dr. G&W
Dr. G&W 4 ヶ月 前
It was just a glitch
Diego I de Persia
Diego I de Persia 4 ヶ月 前
He is afton embodied
Boa-Noah 4 ヶ月 前
So this means Spotlight Monty has a superior version of the AI with tracking capabilities and because he's normally immobilized on the roof he doesn't teleport either. But why?
Thaddeus Breecher
Thaddeus Breecher 4 ヶ月 前
The sound of all the Giga Montys talking over each other makes them sound like a Banjo-Kazooie character and I'm all for that.
Maranda Beth
Maranda Beth 3 ヶ月 前
I once encountered two-three chicas in the room near the loading docks where you have to turn on the generator. She would just stand there like Monty does for the spotlight as well, so you may be able to recreate a similar situation with Chica!
AstralSpiff 3 ヶ月 前
Yes! Will be playing with that soon
HyperC@T 4 ヶ月 前
As a beginning indie game developer, I would like to know what exactly makes him act in this strange way.
Sexy Ramen
Sexy Ramen 4 ヶ月 前
I was at the stream when giga monty was first created, its an honor to witness such a beautiful glitch
Jelly Ricesamy
Jelly Ricesamy 4 ヶ月 前
Same Giga Monty is the most powerful animatronics
Gun 4 ヶ月 前
Idea: Make the Spotlight Monty extremely slow with modding or something. Now, force one to be spawned off the spotlight at all times. Get hunted extremely slowly and accurately throughout the entire game experience Profit.
andrew Afton the android hedgehog
a apex preditor
stingle47 4 ヶ月 前
i feel like the giga-monty AI built into everyone else with some tweaks and cleaning up to make it less OP would make the game vastly more interesting
Bright Star Gaming
Bright Star Gaming 4 ヶ月 前
Chica can be duplicated, but it seems to be harder to do. One playthrough i watched by Xman 723 had this glitch occur. He had one Chica stuck in the kitchen, but another Chica could still get him around the building. So he basically had a permanent fixed Chica, and also a Shattered Chica at the same time. I also feel bad for Freddy in here, having to deal with so many Montys XD
Poggers Guy
Poggers Guy 4 ヶ月 前
Y’all remember the line where Freddy talks about his existential crisis about mass producing animatronics…..
Kittydemon Overkill
Kittydemon Overkill 4 ヶ月 前
@Poggers Guy replying to the bots makes the JPvid algorithm think it's a legit comment. Just don't reply, and it'll be much easier to get rid of them, because then a lot less people have to report it.
Dyeman 4 ヶ月 前
Man. I wish I knew how many lines of code was still running when Monty went GIGA mode. Part of me wants to bet it is only like 20 lines of Code that is keeping GIGA Monty going. 2 Lines of Code for standing 10 Lines of Code for running 3 Lines of Code for Voice lines and 5 Lines of Code for giving Gregory the spanking of his life.
Caldoric 4 ヶ月 前
Giga Monty be like "we call this a difficulty tweak"
Pokedude2486 4 ヶ月 前
It's cool to see the community come together to solve this, but I still like thinking of giga Monty as a time keeper punishing you for messing with time.
Jade 1872
Jade 1872 4 ヶ月 前
Him trying to see if a plant could stand against a herd of Montys made my day
Finn Meister
Finn Meister 4 ヶ月 前
This can actually be found naturally in the game fail The vent section and both Roxy and Monty will be put in this stage I figured out this when I was just messing with the game and Friday would not come to save me because he was in the same room as me so I just clipped out with the Freddy glitch and both Roxy and Monty hunted me down eventually killing me
Corgii 4 ヶ月 前
#7 on trending. Dude, you're killing it.
Robot Neko
Robot Neko 4 ヶ月 前
I was messing around and breaking sequences all over, for some reason when I went to kill Chica there ended up being two in the kitchen area, then after I escaped the dump there were four just standing by the oven. Also shoutout to Ultra Chica that after teleporting to you a couple times will auto track to you no matter where you go.
ZarHakkar 4 ヶ月 前
5:27 I'm pretty sure Markiplier accidentally activated Chica in giga mode the first time he went into the kitchens. There was a scripted event where she teleports behind you after you enter a room and you're supposed to run, but instead he wedged himself in a corner she couldn't get to.
Gaming and Other Stuff Channel
this is one of the few times I legitimately am looking forward to seeing how unfinished a game is
Imposter 4 ヶ月 前
@Marina this is why you only have 1 sub
Imposter 4 ヶ月 前
@sendy this is why you only have 9 subs
Imposter 4 ヶ月 前
@C H A R L O T T E 🖤 this is why you have 8 subs
Imposter 4 ヶ月 前
@Keyilaa_____🍒 this is why you have 4 subs
Imposter 4 ヶ月 前
@Happypikachu3 beans here to help
kaiden Elsam
kaiden Elsam 4 ヶ月 前
I experienced the same thing except it was just after distracting Chika at the start and instead of reloading the map the map wouldn’t load and I’d fall through sent back to start repeat
Agentpdx 4 ヶ月 前
A mod where all the animatronics are always giga (in places where such A.I. modifications wouldn't completely break the game) would be cool.
TheIrrelevant 4 ヶ月 前
Unironically, your channel is a very capable source for Steel Wool to fix Security Breach. They can patch it after you've discovered each bug.
Brodie Eaton
Brodie Eaton 4 ヶ月 前
As a developer, I think I can actually piece together how this would have gone down in development and playtesting and how certain patches were able to create Giga Monty. There's a lot of content here, but I've tried to explain it in as much detail as possible for anybody who doesn't understand code. Here's how I believe it went down (none of this is official information, only speculation): I believe the issue has to do with the STAFF AI rather than Giga Monty's AI. In some earlier version of the game, STAFF would have triggered every animatronic to go into some "higher pathfinding" mode (a term I'm going to be using a lot in this explanation). This higher pathfinding mode will force the animatronic to just find the closest path to Gregory and run at the player regardless of how far away they are. Eventually, realising just how difficult it was to escape the animatronics in this state and just how brutal STAFF really were, the devs settled for a much nicer Teleportation AI. What would happen is STAFF will still trigger this higher pathfinding algorithm, but the teleportation AI will overtake this to determine who was closest to Gregory and turn off the higher pathfinding immediately once the closest animatronic is teleported to the player. However, the chase part of the pathfinding is never removed because it's always just terrifying to delete code regardless of whether or not you think you need it. Some time passes and eventually one designer has the idea to have Monty just stand top of the party check-in and operate the light to spook the player while they make their way up to the 3rd floor to insert the disc. Shouldn't be too difficult to implement, right? First Implementation: They would have considered that his behaviour will need to be different for him to stand still while there, so the first thing they would have done is create a duplicate "Spotlight Monty" and remove its ability to roam, pathfind, or see the player so that it will just always stand at the light. During this sequence, the game would just delete Monty and spawn in Spotlight Monty on top of the party check-in hut, and likewise delete Spotlight Monty and spawn in regular Monty once the sequence was over. Once implemented, here's how I think playtesting would have gone: Bug 1: When getting caught by STAFF, the game would crash. Why? Because the STAFF would attempt to trigger Spotlight Monty's higher pathfinding, even though it was deleted alongside his ability to roam and see the player. Patch 1: Spotlight Monty gets to keep his pathfinding. It doesn't really matter because the pathfinding will just stop at the ledge of the platform so he'll never be able to pathfind to the player so long as he stays on the roof. I'm actually somewhat convinced that he's only even up there BECAUSE it negates his pathfinding. By giving him back his pathfinding but limiting him to the roof of the Party Check-In, the developers were able to patch the crashes and avoid running into any issues that may have risen by giving Spotlight Monty pathfinding (or so they thought). Bug 2: Towards the end of playtesting, in a single attempt to see what might happen when the atrium is unloaded and reloaded, they would have seen that Spotlight Monty "disappears" once the atrium is unloaded and reloaded, not realising from a distance that he actually just falls through the unloaded hut. Patch 2: Whenever the atrium is unloaded and loaded back in, they would just spawn Spotlight Monty again without deleting the old once, since they believed the older one was just being deleted on its own. Once patched, they would have seen that Spotlight Monty was now where he was supposed to be after unloading and reloading, and moved on without ever catching on to Spotlight Monty falling through the unloaded asset and being duplicated this way. Thus, by deleting the teleportion AI, Giga Monty is never told who is closest whenever he is placed into the higher search mode, and thus he is never told to leave higher search mode once the teleportation AI determines the closest animatronic to the player. Once he is placed into higher search mode, he'll stay in higher search mode, running after the player from wherever he is in the map like the developers originally intended to happen when STAFF find the player. He can't see the player, nor can he roam on his own, but once he falls through the party check-in and is able to pathfind to the player, he'll chase after Gregory like hell the moment a STAFF bot places him into higher search mode. To patch this, all a developer would have to do is add a SINGLE line of code to delete any Spotlight Monty's once the atrium is unloaded, that way he can never be duplicated, nor can he ever touch the floor and become a threat once moved to higher search mode. To properly fix this, I'd suggest just deleting his pathfinding code without actually deleting the trigger. This way, the STAFF can still happily place Spotlight Monty into higher search mode, but it just won't affect him. TLDR: Giga Monty isn't to blame. The STAFF are.
再生回数 2 100 000
再生回数 125 000